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  • joshknatt

Completing the core gameplay loop

With characters, monster, level design and class mechanics complete and the final refinements to the game considered, I've spent time completing the core gameplay loop using Arcweave. The aim is for players to work together in their teams to collect a set of collectibles known as Sources of Power to weaken the monster so that they can kill it at the end of a round. Some final part of work need to be done on how the monsters aggression will work, related to number of collectibles find, but the good news is the core gameplay loop is now complete.

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